Some updates on Flappy Bird Clone With Golang tutorial (p4)

Hi,

Sorry for having been deferring this project for quite some time, I just moved to a new apartment, and there have been quite many things running lately.

This post is just a short update on the project:

  • I managed to build almost every core function of the game: https://github.com/lthh91/FlappyBird, but some fine-tuning is needed. The game is kinda difficult to play right now, the bird seems to be dropping and jumping in a quite uncontrollable manner.
  • I was surprised to know that it’s actually very hard to play a wav file in Go (unlike pygame). I will probably need to write a whole new article (or edit this one) to describe the situation some time, but long story short, I ended up deciding to write a Go library for this use. To be exact, I didn’t write it from scratch, but to replicate someone else, but for a Go’s newbie like me, it was actually quite a big step, so just want to share it with you guys: https://github.com/lthh91/wavPlayer

That’s all for now. Peace,

Huy

Written by Huy Mai